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195 bytes added ,  21:35, 6 November 2010
Added I2C device table, more power management register 0x31 info.
Line 50: Line 50:  
== I2C devices ==
 
== I2C devices ==
   −
These addresses are currently only indexes into the I2C device table for addresses etc that Nintendo uses.
+
I2C device table:
 +
{| class="wikitable" border="1"
 +
!  Device index in table
 +
!  Device address
 +
!  Device swiWaitByLoop delay
 +
!  Device description
 +
|-
 +
| 0
 +
| 0x00
 +
| 0x00
 +
| Camera0?
 +
|-
 +
| 1
 +
| 0x80
 +
| 0x00
 +
| Camera1?
 +
|-
 +
| 2
 +
| 0x00
 +
| 0x00
 +
| ?
 +
|-
 +
| 3
 +
| 0x00
 +
| 0x00
 +
| ?
 +
|-
 +
| 4
 +
| 0x7A
 +
| 0x180
 +
| Power management
 +
|-
 +
| 5
 +
| 0x78
 +
| 0x00
 +
| ?
 +
|-
 +
| 6
 +
| 0xA0
 +
| 0x00
 +
| ?
 +
|-
 +
|}
   −
=== Power management index addr 0x4 ===
+
=== Power management addr 0x7A ===
 
When registers 0x70 and 0x11 are set to 1 in that order, a power cycle is done.
 
When registers 0x70 and 0x11 are set to 1 in that order, a power cycle is done.
   Line 63: Line 105:  
|-
 
|-
 
| 0x31
 
| 0x31
| Camera related? Values can be 1 or 2. Probably either turns the cameras' power on/off, or sets which camera to use?(internal/external cameras.)
+
| Cameras' power? Value 0 turns off power to cameras? Values 1/2 activates a camera's power?
 
|-
 
|-
 
| 0x70
 
| 0x70
 
| System reset register 1.
 
| System reset register 1.
 
|}
 
|}

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