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44 bytes removed ,  04:44, 22 November 2010
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|  Has ASCII null-terminated high-scores. Manged to crash this game. The high-score draw function uses strcpy to copy the records' name to a static buffer, it's unknown if this is exploitable.
 
|  Has ASCII null-terminated high-scores. Manged to crash this game. The high-score draw function uses strcpy to copy the records' name to a static buffer, it's unknown if this is exploitable.
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|  Legends of Exidia
 +
|  Player name
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|  None
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|  Has ASCII player name in one file, and UCS-2 player name in a profile file. When loading a save slot the game crashed with modified savedata.
 
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|  Started
 
|  Started
 
|  Has high-scores without names, scores are ASCII null-terminated strings. Managed to semi-crash this, but system reset still worked so this probably isn't exploitable.
 
|  Has high-scores without names, scores are ASCII null-terminated strings. Managed to semi-crash this, but system reset still worked so this probably isn't exploitable.
|-
  −
|  Legends of Exidia
  −
|  Player name
  −
|  None
  −
|  Has ASCII player name in one file, and UCS-2 player name in a profile file.  ( Even though checksum was figured out, the game does further data validtion, and deleted the hacked save. )
   
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