Difference between revisions of "System Menu"
Hallowizer (talk | contribs) m (Added back system menu stuff) Tag: Removed redirect |
Hallowizer (talk | contribs) (added autobooting paths) |
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− | The System Menu (DSi Menu) is software shipped pre-installed on every DSi which allows the launching of games from official Nintendo certified game carts, "channels", or DSiWare titles. It runs a GUI similar to the Wii's "Wii Menu". | + | The '''System Menu''' ('''DSi Menu''') is software shipped pre-installed on every DSi which allows the launching of games from official Nintendo certified game carts, "channels", or DSiWare titles. It runs a GUI similar to the Wii's "Wii Menu". The DSi runs in permission modes similar to the Wii, where running in backwards compatibility mode turns off extra hardware and down-clocks the CPU. |
− | The DSi runs in permission modes similar to the Wii, where running in backwards compatibility mode turns off extra hardware and down-clocks the CPU. | + | Using the power button you can soft reset to return to the menu while in game (or in a DSi application), similar to the "Home Menu" on the Wii. Game carts can also be hot-swapped while in the menu. |
− | Using the power button you can soft reset to return to the menu while in game (or in a DSi application), similar to the "Home Menu" on the Wii. | ||
− | Game carts can also be hot-swapped while in the menu. | ||
− | + | Unlike on the Wii, where channels could return to the Wii Menu with ES_LaunchTitle(1-2), software never returns to the DSi Menu. Instead, the system reboots to [[boot0]], therefore reloading [[Unlaunch]]. | |
+ | |||
+ | == Autobooting paths == | ||
+ | When the System Menu loads, it has 3 methods of automatically booting a [[title]] before it loads the main UI. | ||
+ | |||
+ | === Reset launching === | ||
+ | First, the System Menu checks if the title ID at [[OS globals|02ffd204]] is not 0-0, and boots that title if possible. This is presumably how apps like Photo Clock are able to launch titles. | ||
+ | |||
+ | === Cart autoboot === | ||
+ | This method is used when holding the key combination A/B/X/Y/R.{{check}} There are other checks in place before the autoboot is done. | ||
+ | |||
+ | === Screen calibration === | ||
+ | If the key combination START/L/R (not X/L/R) is held on boot, then the system boots to the [[System Settings]] screen to calibrate the touch screen. |
Latest revision as of 05:00, 30 September 2022
The System Menu (DSi Menu) is software shipped pre-installed on every DSi which allows the launching of games from official Nintendo certified game carts, "channels", or DSiWare titles. It runs a GUI similar to the Wii's "Wii Menu". The DSi runs in permission modes similar to the Wii, where running in backwards compatibility mode turns off extra hardware and down-clocks the CPU. Using the power button you can soft reset to return to the menu while in game (or in a DSi application), similar to the "Home Menu" on the Wii. Game carts can also be hot-swapped while in the menu.
Unlike on the Wii, where channels could return to the Wii Menu with ES_LaunchTitle(1-2), software never returns to the DSi Menu. Instead, the system reboots to boot0, therefore reloading Unlaunch.
Autobooting paths
When the System Menu loads, it has 3 methods of automatically booting a title before it loads the main UI.
Reset launching
First, the System Menu checks if the title ID at 02ffd204 is not 0-0, and boots that title if possible. This is presumably how apps like Photo Clock are able to launch titles.
Cart autoboot
This method is used when holding the key combination A/B/X/Y/R.[check] There are other checks in place before the autoboot is done.
Screen calibration
If the key combination START/L/R (not X/L/R) is held on boot, then the system boots to the System Settings screen to calibrate the touch screen.