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| == Early possible designs and ideas for DSiHB installing. == | | == Early possible designs and ideas for DSiHB installing. == |
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− | this idea came to me while playing WarioWare d.i.y showcase for wii.
| + | This idea came to me while playing WarioWare D.I.Y showcase for wii. |
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− | '''Is it possible to send a hack installer (for when one is develeoped) to the dsi via a wii homebrew app and open it on dsi from download play on dsi as a demo app or something similar?'''
| + | Is it possible to send a hack installer (for when one is develeoped) to the dsi via a wii homebrew app and open it on dsi from download play on dsi as a demo app or something similar? |
| i'm really familiar with wii homebrew stuff, but not so much with the inner workings of the ds and dsi systems. | | i'm really familiar with wii homebrew stuff, but not so much with the inner workings of the ds and dsi systems. |
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| [[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET) | | [[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET) |
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| Dlplay is ds-mode _only_, you can't use any dsi-mode hw from that. Furthermore, the [[NDS_Format|.nds/.srl]] itself is signed, you'd need to find some(none known currently) vulns for title launching and exploit them.(And of course you'd need some full dsi-mode exploit like a dsiware exploit.) --[[User:Yellows8|Yellows8]] 21:23, 3 January 2011 (CET) | | Dlplay is ds-mode _only_, you can't use any dsi-mode hw from that. Furthermore, the [[NDS_Format|.nds/.srl]] itself is signed, you'd need to find some(none known currently) vulns for title launching and exploit them.(And of course you'd need some full dsi-mode exploit like a dsiware exploit.) --[[User:Yellows8|Yellows8]] 21:23, 3 January 2011 (CET) |
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| i see. | | i see. |
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| Maybe a hacked dsiware save? | | Maybe a hacked dsiware save? |
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− | Im sugguesting Wii-DSi communication because it isnt as secure as the rest of the possible exploit routes.
| + | I'm sugguesting Wii-DSi communication because it dosent seem as secure as the rest of the possible exploit routes. |
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| [[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET) | | [[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET) |
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| + | Except for a JP only title, no. Yeah we can modify savedata, see this btw: http://dsibrew.org/wiki/DSiWare_VulnList --[[User:Yellows8|Yellows8]] 22:59, 4 January 2011 (CET) |
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− | Except for a JP only title, no. Yeah we can modify savedata, see this btw: http://dsibrew.org/wiki/DSiWare_VulnList --[[User:Yellows8|Yellows8]] 22:59, 4 January 2011 (CET)
| + | ---- |
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| + | Wii-DSi exploits aren't possible in the states, huh? |
| + | thats a letdown. |
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| + | Anyway, is all dsi ware run in dsi-mode? because I read about a dsiware game that supports DLplay (a ds-mode only feature). |
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| + | its called Alt-Play. |
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| + | [http://www.alt-play.com/altplay.php] Alt-Play Website |
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− | is all dsi ware released run in dsi-mode? because i read about a dsiware game that supports DLplay.
| + | [http://multiplayerblog.mtv.com/2011/01/05/alt-play-brings-more-indie-cred-to-dsiware-this-week/] DLplay support mentioned for "Between" what ever that is. |
− | [http://www.alt-play.com/altplay.php] home page of game
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− | [http://multiplayerblog.mtv.com/2011/01/05/alt-play-brings-more-indie-cred-to-dsiware-this-week/] says dlplay support | |
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− | the only way thats possible is if the DSiWare runs in ds-mode, right? or does it send demos to other ds's that run in ds mode? if not- then how can it support dlplay with other systems not running in dsi mode? unless they are compatable then this is impossible.
| + | The only way that's possible is if the DSiWare runs in ds-mode, right? OR does it send demos to other ds's that run in ds mode? If not-then how can it support DLplay with other systems not running in dsi-mode (Like normal ds systems) Unless they are compatable, (which they probably anen't) this is impossible, right? |
| --[[User:Cheatfreak47|Cheatfreak47]] 18:03, 5 January 2011 (CET) | | --[[User:Cheatfreak47|Cheatfreak47]] 18:03, 5 January 2011 (CET) |
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| The bins that all dsiware sends over dlplay runs in ds-mode only, usually those are only multi-player bins. The main dsi device which dsiware uses is NAND, dlplay bins don't need NAND access. _Nothing_ ever sends dsi-mode bins via dlplay. All dsiware runs in dsi-mode. --[[User:Yellows8|Yellows8]] 19:40, 5 January 2011 (CET) | | The bins that all dsiware sends over dlplay runs in ds-mode only, usually those are only multi-player bins. The main dsi device which dsiware uses is NAND, dlplay bins don't need NAND access. _Nothing_ ever sends dsi-mode bins via dlplay. All dsiware runs in dsi-mode. --[[User:Yellows8|Yellows8]] 19:40, 5 January 2011 (CET) |
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