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244 bytes added ,  05:45, 6 July 2010
Line 154: Line 154:  
|-
 
|-
 
| 0x00
 
| 0x00
| 80
+
| 20
| Unknown
+
| SHA1 of banner
 
|-
 
|-
| 0x50
+
| 0x14
| 150*2
+
| 20
| Producer Company (UCS-2)
+
| SHA1 of tna4
 
|-
 
|-
| 0xDC
+
| 0x28
 
| 20
 
| 20
| SHA-1 of (?)
+
| SHA1 of tmd
 
|-
 
|-
| 0x100
+
| 0x3c
| 0x1c0
+
| 20*8
| ECC signature (by console)
+
| SHA1 of up to 8 contents [if unused, can be whatever happened to be in memory before]
 +
|-
 +
| 0xdc
 +
| 20
 +
| SHA-1 of save data
 +
|-
 +
| 0xf0
 +
| 20
 +
| SHA-1 of ?
 +
|-
 +
| 0x104
 +
| 0x3c
 +
| ECC signature of previous 0x104 bytes with AP cert
 +
|-
 +
| 0x140
 +
| 0x180
 +
| AP cert, signed by TW cert
 
|-
 
|-
| 0x2C0
+
| 0x2c0
 
| 0x180
 
| 0x180
| Console signature (see dev.kp)
+
| TW cert, specific to a console (see dev.kp)
 
|}
 
|}
    
It is assumed that this block contains an ECC signature, aswell as the console id and serial of the DSi that exported the file, as part of a Nintendo cert.  Much like the Wii, the DSi carries with it a private ECC key that it can use to sign things, and a certificate signed by Nintendo that attests to the fact that the public ECC key belongs to a genuine DSi.
 
It is assumed that this block contains an ECC signature, aswell as the console id and serial of the DSi that exported the file, as part of a Nintendo cert.  Much like the Wii, the DSi carries with it a private ECC key that it can use to sign things, and a certificate signed by Nintendo that attests to the fact that the public ECC key belongs to a genuine DSi.
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