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== Early possible designs and ideas for DSiHB installing. ==
 
== Early possible designs and ideas for DSiHB installing. ==
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this idea came to me while playing WarioWare d.i.y showcase for wii.
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This idea came to me while playing WarioWare D.I.Y showcase for wii.
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'''Is it possible to send a hack installer (for when one is develeoped) to the dsi via a wii homebrew app and open it on dsi from download play on dsi as a demo app or something similar?'''
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Is it possible to send a hack installer (for when one is develeoped) to the dsi via a wii homebrew app and open it on dsi from download play on dsi as a demo app or something similar?
 
i'm really familiar with wii homebrew stuff, but not so much with the inner workings of the ds and dsi systems.
 
i'm really familiar with wii homebrew stuff, but not so much with the inner workings of the ds and dsi systems.
    
[[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET)
 
[[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET)
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Dlplay is ds-mode _only_, you can't use any dsi-mode hw from that. Furthermore, the [[NDS_Format|.nds/.srl]] itself is signed, you'd need to find some(none known currently) vulns for title launching and exploit them.(And of course you'd need some full dsi-mode exploit like a dsiware exploit.) --[[User:Yellows8|Yellows8]] 21:23, 3 January 2011 (CET)
 
Dlplay is ds-mode _only_, you can't use any dsi-mode hw from that. Furthermore, the [[NDS_Format|.nds/.srl]] itself is signed, you'd need to find some(none known currently) vulns for title launching and exploit them.(And of course you'd need some full dsi-mode exploit like a dsiware exploit.) --[[User:Yellows8|Yellows8]] 21:23, 3 January 2011 (CET)
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i see.  
 
i see.  
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Maybe a hacked dsiware save?
 
Maybe a hacked dsiware save?
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Im sugguesting Wii-DSi communication because it isnt as secure as the rest of the possible exploit routes.
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I'm sugguesting Wii-DSi communication because it dosent seem as secure as the rest of the possible exploit routes.
    
[[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET)
 
[[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET)
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Except for a JP only title, no. Yeah we can modify savedata, see this btw: http://dsibrew.org/wiki/DSiWare_VulnList --[[User:Yellows8|Yellows8]] 22:59, 4 January 2011 (CET)
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Except for a JP only title, no. Yeah we can modify savedata, see this btw: http://dsibrew.org/wiki/DSiWare_VulnList --[[User:Yellows8|Yellows8]] 22:59, 4 January 2011 (CET)
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Wii-DSi exploits aren't possible in the states, huh?
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thats a letdown.
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Anyway, is all dsi ware run in dsi-mode? because I read about a dsiware game that supports DLplay (a ds-mode only feature).
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its called Alt-Play.
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[http://www.alt-play.com/altplay.php] Alt-Play Website
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is all dsi ware released run in dsi-mode? because i read about a dsiware game that supports DLplay.
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[http://multiplayerblog.mtv.com/2011/01/05/alt-play-brings-more-indie-cred-to-dsiware-this-week/] DLplay support mentioned for "Between" what ever that is.
[http://www.alt-play.com/altplay.php] home page of game
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[http://multiplayerblog.mtv.com/2011/01/05/alt-play-brings-more-indie-cred-to-dsiware-this-week/] says dlplay support
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the only way thats possible is if the DSiWare runs in ds-mode, right? or does it send demos to other ds's that run in ds mode? if not- then how can it support dlplay with other systems not running in dsi mode? unless they are compatable then this is impossible.
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The only way that's possible is if the DSiWare runs in ds-mode, right? OR does it send demos to other ds's that run in ds mode? If not-then how can it support DLplay with other systems not running in dsi-mode (Like normal ds systems) Unless they are compatable, (which they probably anen't) this is impossible, right?
 
--[[User:Cheatfreak47|Cheatfreak47]] 18:03, 5 January 2011 (CET)
 
--[[User:Cheatfreak47|Cheatfreak47]] 18:03, 5 January 2011 (CET)
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The bins that all dsiware sends over dlplay runs in ds-mode only, usually those are only multi-player bins. The main dsi device which dsiware uses is NAND, dlplay bins don't need NAND access. _Nothing_ ever sends dsi-mode bins via dlplay. All dsiware runs in dsi-mode. --[[User:Yellows8|Yellows8]] 19:40, 5 January 2011 (CET)
 
The bins that all dsiware sends over dlplay runs in ds-mode only, usually those are only multi-player bins. The main dsi device which dsiware uses is NAND, dlplay bins don't need NAND access. _Nothing_ ever sends dsi-mode bins via dlplay. All dsiware runs in dsi-mode. --[[User:Yellows8|Yellows8]] 19:40, 5 January 2011 (CET)
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