Changes

260 bytes added ,  19:00, 2 September 2010
NZone haxx is completely dead.
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The DSi [[Nintendo Zone]] client has a html parsing bug that could have been exploited to run homebrew with [[User:Yellows8|Yellows8]]'s [[Nintendo Zone#Exploits|nzonehtmlhaxx]], but that exploit is very difficult to use since everything on Nintendo's and third-party servers use only HTTPS certs signed with Nintendo's root CA. This exploit was used to [[Nintendo_Zone#Server_exploits|crash]] DSi NZone twice by exploiting a EUR NZone server bug, Nintendo quickly fixed that server bug.
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The DSi [[Nintendo Zone]] client has a html parsing bug that could have been exploited to run homebrew with [[User:Yellows8|Yellows8]]'s [[Nintendo Zone#Exploits|nzonehtmlhaxx]], but that exploit is impossible to use since everything on Nintendo's and third-party servers use only HTTPS certs signed with Nintendo's root CA. This exploit was used to [[Nintendo_Zone#Server_exploits|crash]] DSi NZone twice by exploiting a EUR NZone server bug, Nintendo quickly fixed that server bug.
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That EUR SSL reneg exploit was the only NZone servers hole in existence, there are no more SSL holes, there are zero http links on all NZone sites Nintendo and third-party, and there are zero NZone beacon data code buffer overflows. NZone haxx is completely dead.
    
== DS-mode exploits ==
 
== DS-mode exploits ==