Difference between revisions of "DSi system flaws"

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(Overlay bug)
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== Nintendo SDK ==
 
== Nintendo SDK ==
Note that this refers to the common code in every game, NOT any leaked contents. Please keep leaked contents off this wiii.
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Note that this refers to the common code in every game, NOT any leaked contents. Please keep leaked contents off this wiki.
  
 
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Revision as of 23:12, 18 August 2021

boot1

Summary Description Successful exploitation result Fixed in boot1 version Discovered Discovered by
Poor System Menu TMD size check boot1 loads the System Menu's TMD for verification and loading, and it attempts to check the size. However, instead of checking if size > capacity, it checks if size > size, which is always false, resulting in a buffer overflow. Code execution under boot1 Unfixed August 2017 Nocash

Nintendo SDK

Note that this refers to the common code in every game, NOT any leaked contents. Please keep leaked contents off this wiki.

Summary Description Successful exploitation result Discovered Discovered by
Overlays are not verified when they are loaded. While the System Menu checks all cartridge overlays to prevent unauthorized software, no such check exists when the overlays are actually loaded. By changing the overlay after it is checked, it is possible to run arbitrary code. Code execution under any cart game with overlays. January 2010 Datel, blasty (by reverse engineering Action Replay)