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| == DSiWare that can be crashed == | | == DSiWare that can be crashed == |
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| {| class="wikitable" border="1"
| | This section was removed due to the quick removal of Sudoku after Sudokuhax release. |
| |-
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| ! Name
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| ! Input type(s)
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| ! Status
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| ! Regions
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| ! Developer
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| ! Points
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| ! Description
| |
| |-
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| | Frogger Returns
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| | High-scores
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| | Started
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| | USA
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| | Konami
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| | 500
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| | Has ASCII null-terminated high-scores. Manged to crash this game. The high-score draw function uses strcpy to copy the records' name to a static buffer, it's unknown if this is exploitable.
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| |-
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| | Guitar Rock Hero
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| | High-scores
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| | Started
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| | USA/EUR
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| | Gameloft
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| | 500
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| | Has ASCII strings for high-scores. Overwriting high-scores with a 0x194f-byte string caused the game to crash.
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| |-
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| | Legends of Exidia
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| | Player name
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| | Started
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| | USA/EUR/JP
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| | Gameloft
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| | 800
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| | Has ASCII player name in one file, and UCS-2 player name in a profile file. This game was crashed by modifying strings in the profile savedata file.
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| |-
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| | Sudoku
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| | Player name
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| | Done
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| | USA/EUR
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| | EA
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| | 200
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| | Has ASCII player name for each of the 3 save slots. Game was crashed with an excessively long player name. The game has already been exploited through [[Sudokuhax]].
| |
| |}
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| == DSiWare with incomplete analysis == | | == DSiWare with incomplete analysis == |