Nintendo Zone: Difference between revisions

Line 37: Line 37:
| 0x2a
| 0x2a
| 2
| 2
| This u16 was always one in all dumps, unknown what this is.
| This u16 was always one in all dumps, unknown what this is. This isn't used by the client.
|-
|-
| 0x2c
| 0x2c
| 24
| 24
| Some retailer ID string includes the country, unknown what this is. "McDonalds Japan"
| Some retailer ID string includes the country, unknown what this is but it's not used by the client. "McDonalds Japan"
|-
|-
| 0x44
| 0x44
Line 49: Line 49:
| 0x64
| 0x64
| 1
| 1
| Unknown, region related maybe?
| Unknown, not used by the client.
|-
|-
| 0x65
| 0x65
Line 57: Line 57:
| 0x66
| 0x66
| 1
| 1
| Unknown flags, always three in all dumps.
| Unknown flags, always three in all dumps. Bits 0 and 1 don't seem to be used by the client. The client does use bit 2, testing setting bit 2 didn't help reveal what bit 2 is for.
|-
|-
| 0x67
| 0x67
| 5
| 5
| Padding?
| Padding.
|-
|-
| 0x6c
| 0x6c
| 2
| 2
| Unknown, was always 0x428 in all dumps.
| Unknown, was always 0x428 in all dumps. Not used by the client.
|-
|-
| 0x6e
| 0x6e