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== DSi menu private characters ==
 
== DSi menu private characters ==
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I created a page with DSi's private characters, many of them are hidden or cannot be selected normally as username: http://dsibrew.org/wiki/DSi_system_font --[[User:Socram8888|Socram8888]] 11:00, 11 July 2010 (UTC)
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I created a page with DSi's private characters, many of them are hidden or cannot be selected normally as username: [[DSi system font]] --[[User:Socram8888|Socram8888]] 11:00, 11 July 2010 (UTC)
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== Early possible designs and ideas for DSiHB installing. ==
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This idea came to me while playing WarioWare D.I.Y showcase for wii.
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Is it possible to send a hack installer (for when one is develeoped) to the dsi via a wii homebrew app and open it on dsi from download play on dsi as a demo app or something similar?
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i'm really familiar with wii homebrew stuff, but not so much with the inner workings of the ds and dsi systems.
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[[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET)
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Dlplay is ds-mode _only_, you can't use any dsi-mode hw from that. Furthermore, the [[NDS_Format|.nds/.srl]] itself is signed, you'd need to find some(none known currently) vulns for title launching and exploit them.(And of course you'd need some full dsi-mode exploit like a dsiware exploit.) --[[User:Yellows8|Yellows8]] 21:23, 3 January 2011 (CET)
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i see.
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are there any dsiware titles that connect to a wii title that could possibly be used for an exploit?
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Perhaps a hacked wii save (something like twilight hack) that contains data that when sent could crash the system and (like twilight hack) force the system to run custom code?
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Maybe a hacked dsiware save?
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I'm sugguesting Wii-DSi communication because it dosent seem as secure as the rest of the possible exploit routes.
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[[User:Cheatfreak47|Cheatfreak47]] 20:06, 4 January 2011 (CET)
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Except for a JP only title, no. Yeah we can modify savedata, see this btw: http://dsibrew.org/wiki/DSiWare_VulnList --[[User:Yellows8|Yellows8]] 22:59, 4 January 2011 (CET)
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Wii-DSi exploits aren't possible in the states, huh?
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thats a letdown.
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Anyway, is all dsi ware run in dsi-mode? because I read about a dsiware game that supports DLplay (a ds-mode only feature).
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its called Alt-Play.
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[http://www.alt-play.com/altplay.php] Alt-Play Website
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[http://multiplayerblog.mtv.com/2011/01/05/alt-play-brings-more-indie-cred-to-dsiware-this-week/] DLplay support mentioned for "Between" what ever that is.
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The only way that's possible is if the DSiWare runs in ds-mode, right? OR does it send demos to other ds's that run in ds mode? If not-then how can it support DLplay with other systems not running in dsi-mode (Like normal ds systems) Unless they are compatable, (which they probably anen't) this is impossible, right?
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--[[User:Cheatfreak47|Cheatfreak47]] 18:03, 5 January 2011 (CET)
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The bins that all dsiware sends over dlplay runs in ds-mode only, usually those are only multi-player bins. The main dsi device which dsiware uses is NAND, dlplay bins don't need NAND access. _Nothing_ ever sends dsi-mode bins via dlplay. All dsiware runs in dsi-mode. --[[User:Yellows8|Yellows8]] 19:40, 5 January 2011 (CET)
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Okay. That does make sense.
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any comment on this?
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[http://www.youtube.com/watch?v=LCZc2T0so64&feature=related]
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--[[User:Cheatfreak47|Cheatfreak47]] 20:04, 5 January 2011 (CET)
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That's fake, if you look at the end of the video where he system resets you'll see that the selected app is the gamecard. It's only homebrew running from ds-mode flash card. --[[User:Yellows8|Yellows8]] 01:07, 6 January 2011 (CET)
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Bejeweled Twist is on dsiware and as a ds cart, the cart can reconize what type of system its bieng played on. could it be a dsi-mode compatable game?
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--[[User:Cheatfreak47|Cheatfreak47]] 19:39, 7 January 2011 (CET)
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DSi-mode gamecards are fairly useless, those can't access the MMC bus for SD etc. If you want to help find exploitable dsiware(including that bejeweled dsiware if it has ascii/english-only input), just [[DSiWare_VulnList|contact]] us. --[[User:Yellows8|Yellows8]] 19:55, 7 January 2011 (CET)
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== dsi brew discussion chat ==
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[http://dsibrew.chatango.com/]
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== dsi common key revealed! ==
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Well it finally happened, dsi common key have been leaked a few hours ago and users are saying its working with NUSD 1.2b (source=[http://gbatemp.net/t274343-dsi-common-key-revealed? click here]
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[[User:supermariovb64|supermariovb64]]19:39, 13 January 2011 (CET)
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==Recent Spam Assault ==
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Whats wrong with DSibrew? There have been assaults by spambots daily and not much information, which is shocking especially since we discovered the common key recently... --[[User:Ireece1|Ireece1]] 05:12, 14 March 2011 (CET)
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The common key isn't as useful as most people think; the people that can use it have had it for awhile. I agree about the SPAM though, is there a way we can IP block this f*cker?
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:Whoops, forgot to sign that last comment. --[[User:Winmaster|Winmaster]] 03:06, 20 March 2011 (CET)
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==DSi Hacking dead ==
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IMHO, with the 3ds out the dsi hacking scene is dead.
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:No it is not dead yet --[[User:Ichfly|Ichfly]] 14:31, 5 October 2011 (CEST)
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:GTFO, troll--[[User:Winmaster|Winmaster]] 17:33, 5 October 2011 (CEST)
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Then where are the exploits, or discussion of possibilities thereof?
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No answer?
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==Minor Bug==
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When you edit a page, the wiki asks you to solve a simple math problem after clicking submit. When you do not provide a summary, the wiki also asks you to confirm your edit again. As a result, whenever you do not wish to provide a summary, the process of submitting a change becomes an endless cycle of "do this math problem" and then "confirm that you don't want a summary."--[[User:Winmaster|Winmaster]] 17:36, 5 October 2011 (CEST)
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==DSi homebrew still dead==
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Where are the exploits or news of possible exploits?
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:Sign your comments. Sudokuhax was *never* publicly mentioned at all prior to release, and that's not going to change. Anyway, since flipnote and dsisound can't be exploited via SD card, that only leaves the photo/camera title. The JPG code I looked at so far is flawless, doubt I'll ever find anything exploitable in that. --[[User:Yellows8|Yellows8]] 19:31, 11 December 2011 (CET)
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==What about a Browser exploit?==
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I'm thinking on try something similar to the jailbreakme hak on iOS, but in this case using the boult-in browser of the DSi... Does anyone has tried it? "[[User:DjNeo|More than a n00b...]] 02:48, 28 December 2011 (CET)"
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:Yes, that was suggested right away. No usable exploit for the DSi browser has ever been found, even exploits that have worked on Opera for other platforms have failed.
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