Line 1: |
Line 1: |
− | #REDIRECT [[System update]]
| + | The '''System Menu''' ('''DSi Menu''') is software shipped pre-installed on every DSi which allows the launching of games from official Nintendo certified game carts, "channels", or DSiWare titles. It runs a GUI similar to the Wii's "Wii Menu". The DSi runs in permission modes similar to the Wii, where running in backwards compatibility mode turns off extra hardware and down-clocks the CPU. |
| + | Using the power button you can soft reset to return to the menu while in game (or in a DSi application), similar to the "Home Menu" on the Wii. Game carts can also be hot-swapped while in the menu. |
| + | |
| + | Unlike on the Wii, where channels could return to the Wii Menu with ES_LaunchTitle(1-2), software never returns to the DSi Menu. Instead, the system reboots to [[boot0]], therefore reloading [[Unlaunch]]. |
| + | |
| + | == Autobooting paths == |
| + | When the System Menu loads, it has 3 methods of automatically booting a [[title]] before it loads the main UI. |
| + | |
| + | === Reset launching === |
| + | First, the System Menu checks if the title ID at [[OS globals|02ffd204]] is not 0-0, and boots that title if possible. This is presumably how apps like Photo Clock are able to launch titles. |
| + | |
| + | === Cart autoboot === |
| + | This method is used when holding the key combination A/B/X/Y/R.{{check}} There are other checks in place before the autoboot is done. |
| + | |
| + | === Screen calibration === |
| + | If the key combination START/L/R (not X/L/R) is held on boot, then the system boots to the [[System Settings]] screen to calibrate the touch screen. |