Line 99: |
Line 99: |
| { | | { |
| printf( "Magic Number : %c%c%c%c\n", ptr->magic[0], ptr->magic[1], ptr->magic[2], ptr->magic[3] ); | | printf( "Magic Number : %c%c%c%c\n", ptr->magic[0], ptr->magic[1], ptr->magic[2], ptr->magic[3] ); |
− | printf( "File Size : %d (%08X)\n", ptr->fileSize, ptr->fileSize ); | + | printf( "File Size : %d (%08X)\n", (int)ptr->fileSize, (unsigned int)ptr->fileSize ); |
− | printf( "Audio offset : %d (%08X)\n", ptr->audioOffset, ptr->audioOffset ); | + | printf( "Audio offset : %d (%08X)\n", (int)ptr->audioOffset, (unsigned int)ptr->audioOffset ); |
| printf( "# Frames : %d\n", ptr->numberOfFrames ); | | printf( "# Frames : %d\n", ptr->numberOfFrames ); |
| printf( "Unknown : 0x%04X\n", ptr->unk0 ); | | printf( "Unknown : 0x%04X\n", ptr->unk0 ); |
Line 237: |
Line 237: |
| if( buf == NULL ) | | if( buf == NULL ) |
| { | | { |
− | printf( "Error unable to allocate buffer for frame %d\n", frmBuf ); | + | printf( "Error unable to allocate buffer for frame %d\n", (int)frmBuf ); |
| return; | | return; |
| } | | } |
Line 243: |
Line 243: |
| frmOffset = getFrameOffset( frmBuf, 1 ); | | frmOffset = getFrameOffset( frmBuf, 1 ); |
| | | |
− | printf( "Frame #%d offset %08X\n", frmNum, frmOffset ); | + | printf( "Frame #%d offset %08X\n", frmNum, (unsigned int)frmOffset ); |
| | | |
| colPaper = frmBuf[ frmOffset ] & 0x01; | | colPaper = frmBuf[ frmOffset ] & 0x01; |
Line 294: |
Line 294: |
| case 0: // Skip this line | | case 0: // Skip this line |
| byteUse = 0; | | byteUse = 0; |
− | printf( "Line %3d(%04X), Layer 1, Skip Frame [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 ); | + | printf( "Line %3d(%04X), Layer 1, Skip Frame [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 ); |
| break; | | break; |
| case 1: // Coded | | case 1: // Coded |
| byteUse = getu32inv( &frmBuf[ frmOffset ] ); | | byteUse = getu32inv( &frmBuf[ frmOffset ] ); |
− | printf( "Line %3d(%04X), Layer 1, Coded [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 ); | + | printf( "Line %3d(%04X), Layer 1, Coded [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 ); |
| frmOffset += 4; | | frmOffset += 4; |
| frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 ); | | frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 ); |
Line 304: |
Line 304: |
| case 2: // Inv Coded | | case 2: // Inv Coded |
| byteUse = getu32inv( &frmBuf[ frmOffset ] ); | | byteUse = getu32inv( &frmBuf[ frmOffset ] ); |
− | printf( "Line %3d(%04X), Layer 1, Inv Coded [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 ); | + | printf( "Line %3d(%04X), Layer 1, Inv Coded [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 ); |
| frmOffset += 4; | | frmOffset += 4; |
| frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ colLayer1 ], outFrameG[ 0 ], 1 ); | | frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ colLayer1 ], outFrameG[ 0 ], 1 ); |
Line 310: |
Line 310: |
| case 3: // Full Line | | case 3: // Full Line |
| byteUse = 0xFFFFFFFF; | | byteUse = 0xFFFFFFFF; |
− | printf( "Line %3d(%04X), Layer 1, Full Frame [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 ); | + | printf( "Line %3d(%04X), Layer 1, Full Frame [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 ); |
| frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 ); | | frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 ); |
| break; | | break; |