Changes

GCC gave me errors which were caused by "wise" M$ thinking that typecast isn't neccessary :(
Line 99: Line 99:  
{
 
{
 
     printf( "Magic Number    : %c%c%c%c\n", ptr->magic[0], ptr->magic[1], ptr->magic[2], ptr->magic[3] );
 
     printf( "Magic Number    : %c%c%c%c\n", ptr->magic[0], ptr->magic[1], ptr->magic[2], ptr->magic[3] );
     printf( "File Size      : %d (%08X)\n", ptr->fileSize, ptr->fileSize );
+
     printf( "File Size      : %d (%08X)\n", (int)ptr->fileSize, (unsigned int)ptr->fileSize );
     printf( "Audio offset    : %d (%08X)\n", ptr->audioOffset, ptr->audioOffset );
+
     printf( "Audio offset    : %d (%08X)\n", (int)ptr->audioOffset, (unsigned int)ptr->audioOffset );
 
     printf( "# Frames        : %d\n", ptr->numberOfFrames );
 
     printf( "# Frames        : %d\n", ptr->numberOfFrames );
 
     printf( "Unknown        : 0x%04X\n", ptr->unk0 );
 
     printf( "Unknown        : 0x%04X\n", ptr->unk0 );
Line 237: Line 237:  
if( buf == NULL )
 
if( buf == NULL )
 
{
 
{
printf( "Error unable to allocate buffer for frame %d\n", frmBuf );
+
printf( "Error unable to allocate buffer for frame %d\n", (int)frmBuf );
 
return;
 
return;
 
}
 
}
Line 243: Line 243:  
frmOffset = getFrameOffset( frmBuf, 1 );
 
frmOffset = getFrameOffset( frmBuf, 1 );
   −
printf( "Frame #%d offset %08X\n", frmNum, frmOffset );
+
printf( "Frame #%d offset %08X\n", frmNum, (unsigned int)frmOffset );
    
colPaper  = frmBuf[ frmOffset ] & 0x01;
 
colPaper  = frmBuf[ frmOffset ] & 0x01;
Line 294: Line 294:  
case 0: // Skip this line
 
case 0: // Skip this line
 
byteUse = 0;
 
byteUse = 0;
printf( "Line %3d(%04X), Layer 1, Skip Frame [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 );
+
printf( "Line %3d(%04X), Layer 1, Skip Frame [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 );
 
break;
 
break;
 
case 1: // Coded
 
case 1: // Coded
 
byteUse = getu32inv( &frmBuf[ frmOffset ] );
 
byteUse = getu32inv( &frmBuf[ frmOffset ] );
printf( "Line %3d(%04X), Layer 1, Coded      [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 );
+
printf( "Line %3d(%04X), Layer 1, Coded      [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 );
 
frmOffset += 4;
 
frmOffset += 4;
 
frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 );
 
frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 );
Line 304: Line 304:  
case 2: // Inv Coded
 
case 2: // Inv Coded
 
byteUse = getu32inv( &frmBuf[ frmOffset ] );
 
byteUse = getu32inv( &frmBuf[ frmOffset ] );
printf( "Line %3d(%04X), Layer 1, Inv Coded  [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 );
+
printf( "Line %3d(%04X), Layer 1, Inv Coded  [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 );
 
frmOffset += 4;
 
frmOffset += 4;
 
frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ colLayer1 ], outFrameG[ 0 ], 1 );
 
frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ colLayer1 ], outFrameG[ 0 ], 1 );
Line 310: Line 310:  
case 3: // Full Line
 
case 3: // Full Line
 
byteUse = 0xFFFFFFFF;
 
byteUse = 0xFFFFFFFF;
printf( "Line %3d(%04X), Layer 1, Full Frame [%08X]\toffset %08X\n", lnePos, lnePos, byteUse, frmOffset + 0x6a0 );
+
printf( "Line %3d(%04X), Layer 1, Full Frame [%08X]\toffset %08X\n", lnePos, lnePos, (unsigned int)byteUse, (unsigned int)frmOffset + 0x6a0 );
 
frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 );
 
frmOffset += decodeLine( &buf[ lnePos << 8 ], &frmBuf[ frmOffset ], byteUse, outFrameG[ 0 ], outFrameG[ colLayer1 ], 0 );
 
break;
 
break;
5

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