Difference between revisions of "Cameras"
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== Camera registers == | == Camera registers == | ||
− | The cameras are controlled and initialized with [[I2C_Bus#Cameras|I2C]]. For retrieving camera video data, [[NDMA]] with arm9 startup mode 11(camera) is used. Source register is | + | The cameras are controlled and initialized with [[I2C_Bus#Cameras|I2C]]. For retrieving camera video data, [[NDMA]] with arm9 startup mode 11(camera) is used. Source register is 0x04004204, transferred length varies. |
== See also == | == See also == |
Revision as of 07:14, 1 August 2011
This article is a stub. You can help DSiBrew by expanding it. |
The Nintendo DSi contains two cameras. The cameras can be used in the Nintendo DSi Camera application or DSi games that are compatible.
Specifications
- 0.3 Megapixel
- 640*480 VGA
- No zoom and no flash.
- Photos saved in JPG format (saved in DCIM/ folder on the SD/SDHC or in the internal memory)
Applications/Games compatible
Applications
Games
- Asphalt 4 : Elite Racing (DSiWare)
- Brain Challenge (DSiWare)
- Classic Word Games
- Cooking Coach
- Pop SuperStar : Road To Celebrity (DSiWare)
- Real Football 2009 (DSiWare)
- WarioWare : Snapped! (DSiWare)
- iCarly
- Pokemon Black,White (2010,JP)
- Castle of Magic (DSiWare)
- Photo Dojo (DSiWare)
Camera registers
The cameras are controlled and initialized with I2C. For retrieving camera video data, NDMA with arm9 startup mode 11(camera) is used. Source register is 0x04004204, transferred length varies.