Difference between revisions of "Private/ds/title/HNB .lst"
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m (checksum != hash) |
(Added a table for the checksum.) |
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Line 3: | Line 3: | ||
It contains the lower title-ids of the titles copied to the SD Card, each in 32-bit words. | It contains the lower title-ids of the titles copied to the SD Card, each in 32-bit words. | ||
− | At the end of the file there's a | + | At the end of the file there's a 64bit checksum to prevent data corruption. |
+ | |||
+ | Here's a description of the checksum: | ||
+ | {| class="wikitable" | ||
+ | !| Start | ||
+ | !| Length | ||
+ | !| Description | ||
+ | |- | ||
+ | | 0 || 4 || Language. 0 = Japanese, 1 = English, 2 = French, 3 = German, 4 = Italian, 5 = Spanish | ||
+ | |- | ||
+ | | 4 || 4 || The actual checksum. Possibly only 2 bytes? | ||
+ | |} |
Revision as of 00:22, 9 April 2009
HNB_.lst is a file created on the SD Card (/private/ds/title/) when a DSi application/game is copied in the SD Card from Data Manager.
It contains the lower title-ids of the titles copied to the SD Card, each in 32-bit words.
At the end of the file there's a 64bit checksum to prevent data corruption.
Here's a description of the checksum:
Start | Length | Description |
---|---|---|
0 | 4 | Language. 0 = Japanese, 1 = English, 2 = French, 3 = German, 4 = Italian, 5 = Spanish |
4 | 4 | The actual checksum. Possibly only 2 bytes? |