Line 9:
Line 9:
|-
|-
| Incomplete
| Incomplete
β
| 20
+
| 16
|-
|-
| Done
| Done
β
| 22
+
| 27
|-
|-
| DSiWare which probably aren't exploitable
| DSiWare which probably aren't exploitable
Line 88:
Line 88:
| Has ASCII string but the checksum is unknown.
| Has ASCII string but the checksum is unknown.
|-
|-
β
| Field Runners
+
| Jelly Car 2
β
| High-Scores
+
| High Score name
β
| Started
+
| None
β
| The xml .plist the game uses for storing savedata contains high-scores strings.
+
| Uses ASCII player name for time scores; It's unlikely this can be exploited, seems to crash /w out-of-bounds array-index.
β
|-
β
| Guitar Rock Tour
β
| High-Scores
β
| Started
β
| Has ASCII high-scores.
β
|-
β
| Legends of Exidia
β
| Player name
β
| Started
β
| Has ASCII player name.
|-
|-
| Lets golf
| Lets golf
Line 122:
Line 112:
| None
| None
| Has ASCII strings.
| Has ASCII strings.
β
|-
β
| UNO
β
| Player name and high-scores
β
| Started
β
| Has ASCII text. It's unlikely this can be exploited, seems to crash /w out-of-bounds array-index.
|}
|}